Technology made
for the experience
Interactive installations and custom technology for museums and exhibitions.
We call this practice creative technology: custom systems for works that do not fit a standard AV template, from digital artwork integration and game-based installations to multi-display systems, custom playback and system programming.
A bespoke system, scoped with the work
Some works need a technical solution of their own. A game-based piece, a multi-display work or a bespoke playback system is scoped together with the artist or exhibition team, installed in the space, programmed, tested and then maintained through the exhibition.
The same team also delivers the wider exhibition AV, so a custom work is integrated into the rest of the installation rather than left to run on its own.

Third World: The Bottom Dimension
Within Black Ancient Futures (MAAT, Lisbon, 2024–2025), GGS installed and programmed Gabriel Massan & Collaborators’ game-based work Third World: The Bottom Dimension (2023–ongoing), integrating nine LCD displays and two gaming stations into the wider exhibition AV system, and maintained it through the exhibition.
The work is by Gabriel Massan & Collaborators; GGS’s role was technical. Black Ancient Futures as a whole is a group exhibition for which GGS delivered the audiovisual implementation.